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 */
package chalmers.game.subterranean.event.events.player;

import chalmers.game.subterranean.util.Position;

/**
 * 
 * @author TH
 */
public class PlayerMoveEvent extends Position {

  public PlayerMoveEvent(int depth, int x, int y) {
    super(depth, x, y);
  }
}
